CompuServe Messages

world builder

    23-Oct-95 11:55:04
Sb: #196592-world builder
Fm: Robert C. Ritger 73041,3173
To: Anselmo 100646,3314
Anselm: I know little about World Builder but my general take on what you wish to do is that everything you need is already in 3DS. Mess with a .flc in your shininess map slot for shimmering water. Haze and glow around a planet can be simulated with a mapped or semi-transparent globe. Clouds can be simulated with maps as well. I rarely need to view my architectural stuff from so far away <G> so I am not the best person to ask about the best tool or method to achieve your desired effects. Possibly some other forum member wouldn't mind jumping in and offering a more experienced opinion. – Bob Ritger