Introduction
Hi Ted
Yes, this is very messy, if I boot with anything other that that required to
keep my scsi drive happy and try
to video post render, I get a crash to DOS with a memory
protection error.
I managed to optimise the mesh so that it did not use any kind of swap file,
now at least I can render the whole animation in one hit.
I guess that it must be some kind of memory clash, but how do I find out what
is hitting 3DS ?
The DOS or 3DS manuals are far from comprehensive in this area.
regards
Tim Coupland.
-Tim Coupland