R13NT to 3DS4 Problem
26-Oct-95 12:32:11
Sb: #195970-R13NT to 3DS4 Problem
Fm: Ken Rachynski 74671,2166
To: Paul B. Soderberg 73531,2214
I have been following the mail you have been forwarding on the discussions Paul
and John have been having on the problems with doing the 3DS exports from R13
C3 to 3D studio.
I have had a problem since the C3 patch came out, I am not sure if it is the
same problem or the same type of problem but I thought I would share it with
them.
I had done a change to an existing model done before the patch and already
3DSed out successfully at that time.
I went to 3dsout the same solids I had done before and found that either my
machine would crash or there would be nothing in the 3DS file when it was done.
I ran an audit on the drawing because I thought it may have been corrupted, but
there was no errors.
Next I did a check by creating a simple solid and attempting that, again the
same thing happened. I then Wblocked out the solids and went into the Wblock
and tried again, the same thing happened.
Next I did a Wblock of the solids, opened a new drawing with no prototype and
inserted the block in. I purged the drawing and tried again and this time it
worked.
The odd thing is that this doesn't seem to happen on all of the models I do,
but it does on the complex ones, (the ones I have had the problems with have
been over 2000 faces), most of the simple ones are fine.
Like I said, I am not sure this is the same problem but I thought it might help
or at least be of interest to you.
Perry Moscrip