#help
I'm a student, just finishing a course in 3DStudio. For my final project (due
tomorrow! Oct. 26), I created a bike & rider and merged the OldTown.3ds mesh
file as my background. I placed a spotlight to cast shadows — I first played
with a tutorial given to us by our instructor on casting ray traced shadows in
the OldTown — and used all the parameters of the tutorial to establish my
spotlight in my file. It, however, will not cast shadows. I worked with my
instructor & he can see no reason why I cannot get it to work. We checked the
attributes of the building and double checked the dialogue boxes for the light.
Can you suggest what I could be doing wrong or overlooking? The same light
placed in the original OldTown file works perfectly. Thanks for any help anyone
can give. I'd still like to know the answer, even if I don't make it in time
for my project!
Margaret Bowling