#SKIN on a jumping box
Hi to all!
I`m trying to let a Kellogg`s box run and jump on a table. I made three boxes
and applied SKIN.AXP to the boxes. When I render the Kellogg`s box I only see
some rendered faces. It really doesn`t look like a box <g>. I used the
prefix-options and I applied SKIN to everyone of the boxes. But it doesn`t
work.
I tried an other way: I made one box with a lot of vertices. I used SLICE and
than I applied SKIN. But that doesn`t worked, too. I only saw the rendered
cross sections.
This is my first time with the SKIN AXP and I have no idea what to do to solve
the problems. I want to use SKIN because I want to let my box jump and run. And
without SKIN I`m very limitated to my deformations.
Any help is greatly appriciated…
Michael