CompuServe Messages

#Winter CES 1995

    16-Jan-95 11:20:43
Sb: #146971-#Winter CES 1995
Fm: MARTIN G FOSTER 70303,456
To: John N. Jordan 72772,1271
JNJ, >> You don't happen to know how many polygons Virtua Fighter 2 << no. I tried to count them but the darned characters wouldn't keep still for a single moment, doh! <g> I think about 1500+ per character, but there's extensive tex-mapping which helps. Also, there's probably another 1000+ in the environments. It's very fast too, so I'm assuming 60fps. I don't think glint boards will be that good. The characters are very large on screen which has a large affect too.