#Winter CES 1995
16-Jan-95 11:20:43
Sb: #146971-#Winter CES 1995
Fm: MARTIN G FOSTER 70303,456
To: John N. Jordan 72772,1271
JNJ,
>> You don't happen to know how many polygons Virtua Fighter 2 <<
no. I tried to count them but the darned characters wouldn't keep still for a
single moment, doh! <g>
I think about 1500+ per character, but there's extensive tex-mapping which
helps. Also, there's probably another 1000+ in the environments. It's very fast
too, so I'm assuming 60fps. I don't think glint boards will be that good. The
characters are very large on screen which has a large affect too.