#Brush Mapping again?
12-Nov-88 01:33:06
Sb: #Brush Mapping again?
Fm: Keith Fellenstein 74736,3713
To: Stan Kalisher (Impulse) 76004,1767
Stan, I tried your suggestions contained in message # 2897 and sorry to
say, that didn't take care of the mapping/gnippam problem. Instead of 2
discrete images though, the forward/backward brush was connected. I had a
sphere of 100 units, axis of 200 Z and 320 Y. The axis was at -100 x, -100
z, and 0Oy.
Oddly enough this resulted in the axis bisecting the sphere when viewed
from the Right View….. i.e. (|). I had done this accidentally before
and noticed that it didn't seem to matter, I originally thought the axis
had to be between the camera and the object.. i.e. – |(), where – is the
camera, | is the brush axis and () is the object.
Re-reading the message, I see something that might be confusing. When I say
"sphere of 100 units, axis of 200 Z and 320 Y" I am of course talking about
2 objects, the sphere and the IFF brush axis. I'm still lost as to how to
do the mapping without getting mirrored brushes, any suggestions? Thanks
for all the help, any clues as to what's in store from Impulse? How about
an easy way to convert IFF images (outlines?) to Silver objects? If I
could do that, I'd forget about mapping brushes to objects and just work on
the objects themselves.