#Cycle Editor??
Bob,
It seems the bit I was totally missing in the Cycle editor is that GOTO
also creates new frames, unlike in the other editors. It seems a simple
cycle edit session would be;
1) Assign an object to the axis the cycle editor has created for you.
2) Select "Make Key Frame".
3) Select "GOTO frame" (say 64).
4) Select an manipulation mode (move, rotate etc).
5) Alter the axis.
6) Select "Make Key Frame".
If I do this I can get an object to move around in the anim preview.
However, when I load this cycle object into the Action list of the
stage editor, no matter what I set (number of cycles etc) the thing
refuses to move/spin at all?. Anyone got any thoughts?.
Phil Camp.