#SKIN on a jumping box
20-Jan-95 08:39:20
Sb: #147905-#SKIN on a jumping box
Fm: Jeffrey Lerer 74073,244
To: Yost Group 76702,413
Gary: From Materials Editor Render Last Skinned Objects report error need more
than two objects and only renders the slices. Is that a bug, or aniticipted
anomoly? Since extreme tweaking is often needed for some Skin/Sliced objects it
gets a bit tedious. Perhaps it has been addressed in 4c1? While I got ya on the
line… there are some fine points about GAMMA I need to discuss in detail.
Basically, it has to do with renders intended for composite that were rendered
with GAMMA OFF. My final output is with GAMMA ON and I notice that bitmaps
rendered with GAMMA OFF composite in VPOST darker. I thought that the Input
File GAMMA is supposed to control that. I've also tried turning on GAMMA in the
bitmap entry in VPOST, but results are questionalble. This becomes critical
where Pennello, for example, should be run with GAMMA OFF. Because of this I
have been preparing all my IPAS effects and Pennello with GAMMA ON and
compositing to final render, where as I said, GAMMA is ON and things look fine.
So, I am confused regarding what the docs say about all this, and why PENNELLO
is so insistant on GAMMA OFF, for which they include a WARNING … which I
have disabled!!!!! Please shed light;-> Thanks Jeffrey