CompuServe Messages

#SKIN on a jumping box

    21-Jan-95 16:47:58
Fm: M. G. BATCHELOR 71532,1214
To: Michael Bassier 100114,1717
<< I would sell my grandmother the get the same experience level in animation that you have <g>. But I already sold her for my Pentium system <bg>. >> I just sold *my soul* for mine, and most everything not tied down, since I have no granny <g>. << BTW: this is going to be one of the first RayMan animation: the Kelloggs box walks to a (don`t know the word) with milk. >> Probably the best way to do that would be to use one of the BONES routines, create a human-like skeletonal structure, define parameters for how the human skeleton will influence the mesh, then animate the skeleton with IK. That how a lot of stuff like the Shell Oil commercials (dancing gas pumps & cars) was done…..probably with human-driven motion capture. << P.S.: please don`t ask things like: "can I raytrace skinned objects? with RayMan 2" <g>. I have no idea. >> That was one of the first questions I asked Stefan months ago. Best we can tell, there's now way to obtain the Skin surface triangle data. So, I won't ask <g>. BILL