#Put road on landscape?
22-Jan-95 15:35:31
Sb: #148367-#Put road on landscape?
Fm: MARTIN G FOSTER 70303,456
To: John K. Jordan 71174,711
JKJ,
>> to subdivide an edge until you get a vertex close to where you need it.
Then use Modify/Vertex/Weld on the extra vertices you just made to collapse the
extra faces. <<
most of what you say are great techniques which I already make good use of.
However, the one above puzzled me. I thought modify/vertex/weld was only for
very close vertices – ones that practically overlap. I'll give it a try,
though, to see if it works. My approach would be to divide the edge once and
align the user view to allow movement of the vertex down the edge (as you
mentioned), OR repeatedly divide the edge (as above) and then select the extra
faces I didn't want and delete them along with the stranded vertices, then
create/face/build the way I want. Also the Yost Group's Optimize (ace
powertool) could optimize just those selected faces, instead.
One big wish I've had for a couple of years is to be able to constrain movement
to the x,y or z axis in the user view. I think Autocad allows this type of
thing.