CompuServe Messages

#Put road on landscape?

    22-Jan-95 03:35:58
Fm: MARTIN G FOSTER 70303,456
To: Doug Glasgow 70372,2413
Doug, >> but I would really like it if you could be more specific about your solution, as you generously suggested. << I think the only thing I left out was: 1) make sure the landscape vertex object (which represents the path the road takes) is displayed in the top view of the 3d editor and use 3d display\choose in the 2d shaper to show that object. 2) use the create line tool to make a line which travels roughly from vertex to vertex of the landscape. Also create a cross-section of a road as a seperate polygon. 3) bring the line into the 3d lofter as a path and edit it so it conforms to the height of the landscape object. then assign the x-section of the road in the 2d-shaper and get it into the 3d lofter as a shape. 4) Preview, then make the object and call it road. Voila, you have a road conforming to the terrain.