#Winter CES 1995
19-Jan-95 01:46:32
Sb: #147730-#Winter CES 1995
Fm: Scott Roberts 75604,1712
To: John N. Jordan 72772,1271
I liked the theoretical discussions in InterActivity the most. It seems like
most of the how-to articles I read seem to be too specific to one program or
application. I guess I'm more into thrashing a problem around myself until it
kills me or I solve it. I still can't believe that I actually went through all
of the 3DS tutorials- I never read manuals.
I read a small something about "Planet (something)" in 3d Artist- isn't one of
the Sanford brothers working on it? I'd love it just for the opportunity to
look at ads aimed at 3ds users (now if that isn't a marketer's dream, I don't
know what is).
I am getting excited about this Glint chip, and the possibility of it becoming
affordable for the general public within the year. Maybe then the pc will
begin to catch up with the game systems as a popular gaming platform. I heard
that it won't speed up 3ds rendering, tho, does anyone know if that's true?
Will it only affect the previewing and modeling?