Color cast problems
Color of object casting light on another object placed behind it.
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I have a RED bar expanding in length across a light cream background
As the RED bar increases in length, the color of the light cream object behind
it gradually
acquires a reddish cast.
I have adjusted the attributes on both objects not to RECEIVE or CAST shadows
In the renderer box, I have set AUTOREFLECT to NO
The materials however have AUTOREFLECT set to 30%
How do I get rid of the "red cast" effect ?
Thanks for your help.
FONT defect (I think)
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There is a problem in the SERIF regular font provided with 3d studio
If you type the word "fluid" in lower case, you get an intersecting vertices
error because the "f"
crosses the "l"
Thanks for your help