CompuServe Messages

Corel to 3ds2

    03-Nov-92 00:14:54
Sb: #26058-Corel to 3ds2
To: David Bongiovanni 72360,331
Dave: When you say wire, I assume you mean the display (work) screen – the one with four boxes and menus. The default display screen is 640×480, while the rendering screen is 320×200. I'm not real familiar with the cardinal 732 card. Is it VESA compatible? If so you don't need to buy anything else. If not, go with either of the companies Martin suggested in his reply for the driver. Both are about equal in my opinion (any comments on that, people?). When you say 'goes to my studio', what do you mean? Do you have a framebuffer for 24 bit output there? (Again, I assume so). A problem you will have is that the output from a 24 bit graphics card is very different from what you will see at 8 bits (256 colors). AND, it is VERY different from an NTSC output card! If you are serious about your video output, get a cheap 24bit NTSC output card and hook it up to a TV set when you are working with your materials and sample renderings. This will save MUCHO anguish in the studio. But to answer your question, you first must answer mine from last message – Can you render ANYTHING out to higher resolution? You keep talking about your hi-res Corel stuff, but what I need to know is can you see anything else? Call up robotarm.3ds (comes with package) and hit render. What do you get? Whatever you see will be the same as what you see with your Corel files, I'll bet! Look over the IPG (installation & performance guide) for the video driver installation section, and especially the protected mode rendering drivers. Let me know how it goes… Greg