Corel to 3ds2
Dave:
When you say wire, I assume you mean the display (work) screen – the one
with four boxes and menus. The default display screen is 640×480, while
the rendering screen is 320×200. I'm not real familiar with the cardinal
732 card. Is it VESA compatible? If so you don't need to buy anything
else. If not, go with either of the companies Martin suggested in his
reply for the driver. Both are about equal in my opinion (any comments on
that, people?).
When you say 'goes to my studio', what do you mean? Do you have a
framebuffer for 24 bit output there? (Again, I assume so). A problem you
will have is that the output from a 24 bit graphics card is very different
from what you will see at 8 bits (256 colors). AND, it is VERY different
from an NTSC output card! If you are serious about your video output, get
a cheap 24bit NTSC output card and hook it up to a TV set when you are
working with your materials and sample renderings. This will save MUCHO
anguish in the studio.
But to answer your question, you first must answer mine from last message –
Can you render ANYTHING out to higher resolution? You keep talking about
your hi-res Corel stuff, but what I need to know is can you see anything
else? Call up robotarm.3ds (comes with package) and hit render. What do
you get? Whatever you see will be the same as what you see with your Corel
files, I'll bet!
Look over the IPG (installation & performance guide) for the video driver
installation section, and especially the protected mode rendering drivers.
Let me know how it goes…
Greg