CompuServe Messages

#Animator Pro Update

    03-Nov-92 22:41:35
Fm: Roger Danielsen 70323,3034
To: Roger Danielsen 70323,3034
[Continued] My use of Animator Pro for 3DStudio consists of cels, and animated texture and opacity maps. And mainly because this is the only program 3DStudio supports for these purposes. When I originally purchased Animator Pro, I had some real hopes for using the player program for animated and interactive business presentations, but soon found out I was unable to make outside DOS calls to use any other equipment or peripheral devices. When I came on the forum or contacted anyone looking for help, all that anyone from Autodesk or on this forum would say was go get GRASP. If I had wanted GRASP, I would have bought GRASP. I paid for this product. I would like it to work. Professional output. Phil, just sit down and try to do some work with Animator Pro and put it out to video with video technicians telling you your colors are all over the place and teasing you you're going to burn out their equipment. The lack of any meaningful NTSC palette control is a real shortcoming. Two more words on this one: 24 bit. I understand the new version is supposed to work under Windows, but I've gone through all kinds of conniption fits just to make sure PharLap runs properly on this machine so I won't take any performance hits of any kind. Why then do I want to go to Windows? Why does Autodesk have to be so stuck up that they won't try to cooperate with any peripheral manufacturers, like scanners and printers? And why do I have to quit the program, load aniconvert, convert the file to something that this program can import, then go back into Animator Pro just to work with any of the very popular and broadly supported file formats? Kind of strange for a professional graphics program, don't you think? [More]