3DStudio Book
08-Nov-92 11:33:33
Sb: #26383-3DStudio Book
Fm: Mitchell Waite 75146,3515
To: Steven Elliott 70303,1363
>
I definitely believe that there is a market for such a book. But… don't
you have one about to come out already? I'm planning to buy your
"Multimedia Creations" book and believed that it included a section on 3DS.
>
Multimedia Creations has info on using 3DS top make animations but its not
exhaustive. The book really focuses on GRASP.
>
Include such topics as color theory, lighting design, set design, scene
transitions, the art of motion, and efficient modeling techniques. Such a
book would attract most computer artists even if they didn't use 3DS (and
hopefully convert them into 3DS user's <G>).
>
That sounds good Steven. What I had in mind was a 3D Studio How To, a book
that shows how to do practical and important things, things the manual
didn't have enough trees to cover. For example how do I get a camera to
swing around an object in a smooth circular manner (that puzzels me). We
have a book called Visual Basic How To that does this and its very popular.
Thanks for the tip on Wayne too!
Mitch