CompuServe Messages

#3DStudio Book

    10-Nov-92 05:41:04
Sb: #26267-#3DStudio Book
Fm: Ali Kayn 70302,3271
To: Mitchell Waite 75146,3515
I wrote a feature on animation, including quite a lot a background. The response was very good. A number of people brought it to my attention (they didn't read the byline!) One of the problems I have is that it's too bloody easy to get lost in 3DS. And there is nowhere to go when you stuff up. You know the kind of thing: you render a black image. Why? You don't see all the elements, why? Although others may disagree, the tutorial is not hands-on enough. It would be nicer to do small, increasingly complex projects than drown in a morass of geometry. 3DS is disheartening, discouraging and other dis-words. I have a couple of sequences in my head (and storyboarded) but there is no way that I can put them together with 3DS. The documentation just doesn't support me because there is no clear "how to". Look at the WordPerfect documentation. The workbook is a task-orientated manual. Want to do a task? Look it up in the index. Say I want to create an image of a long cable being taken up on a spool. Where do I start? What features do I use? How do I bring an object into field of view as a closeup on the left and send it out into infinity on the top left corner of the screen. How do I create some of those logo images on TV? Ali