CompuServe Messages

War Games

    21-Nov-92 17:16:43
Sb: #30281-War Games
Fm: Jim Menix 70004,1732
To: Bill M 72570,3622
Well I guess I'll have to try Amos seeing is how I have had more than one suggestion to use it. Is there any heavy requirements to use it? I doubt there is but one would never know. I have thought of tryingdifferent colors for different elevations,but the problem I ran into was scaning the area between the two units to see if they could see each other. I would draw a line between the two units then sets flags as I moved through the grid between the two units. Then depending on the result I had after reaching the other unit I could tell if one could see the other. In Basic this routine was less than speedy but I have no other idea as to how to do it. The game is on a unit level so my routine is going to have to be sharp in determining visibility between units. Any ideas or suggestions?? Thanks Jim