War Games
Well I guess I'll have to try Amos seeing is how I have had more than one
suggestion to use it. Is there any heavy requirements to use it? I doubt
there is but one would never know. I have thought of tryingdifferent colors
for different elevations,but the problem I ran into was scaning the area
between the two units to see if they could see each other. I would draw a
line between the two units then sets flags as I moved through the grid
between the two units. Then depending on the result I had after reaching
the other unit I could tell if one could see the other. In Basic this
routine was less than speedy but I have no other idea as to how to do it.
The game is on a unit level so my routine is going to have to be sharp in
determining visibility between units. Any ideas or suggestions?? Thanks
Jim