#15 bits per pixel
26-Jan-95 15:40:27
Sb: #149185-#15 bits per pixel
Fm: Brian Rudolph [Adesk] 71722,170
To: Gene Sewell 72142,1415
Gene,
256 (8bit) is indeed a limitation of the FLC format, but that is not your only
choice for rendering from 3D Studio. Your best bet would be to render your
animation as a series of 24 bit .TGA files, and then use some conversion
software to convert this series of individual files into an animation.
I am not sure, however, which format you are talking about that is 15bits.
There is a 16bit flavor of animation with an .FLX extention, or you may be
talking about an AVI file which I think can be either 8, 16, or 24 bits. (I'm
not sure about the 16 part.) Or are you thinking of some other format?
In any case, render to .TGA files, and then compile the individual frames you
render into your animation at whatever bit depth you need.
-Brian