#When to teach GRIPS
29-Nov-92 08:19:49
Sb: #28223-#When to teach GRIPS
Fm: Craig Sharp [Mem TM] 73417,2320
To: roger cusson 73260,644
Roger:
I believe that the debate caused by R12 among educational issues is
intrinsic in the design of R12 (which I would term… adrift.). I
personally feel that the best approach is to teach the basics because
typing will always be the fastest form of input until voice is improved.
All of our top draftspersons type in their commands and think that the
dialog boxes are of limited use, especially since they don't stay on the
screen… with the possible exception of the plot dialog box.
It seems to me that the key here is that entering the commands will imprint
them in memory much better than a dialog box will, and the subtleties of
the various command options will be ecountered sooner with a more lasting
impression if they are typed in…
For example, learning how to edit an entity is the most important feature
of >editing< and then mastering all of the editing tools available will
come with time.
I have found myself trying to teach AutoCAD, from time to time, based upon
how I think it should be designed rather than what it's interface
capabilities are… which is a bad idea. I have to slap myself around a
little bit and get back to the basics <grin>.
C#