1280×1280 24Bit
01-Dec-92 11:10:28
Sb: #23870-1280×1280 24Bit
Fm: Black Belt Systems 76004,1771
To: Joe Flanagan 76520,652
most destructive save methods known to computing – JPEG.
Do I know anything about this? Nah… – I just wrote the JPEG
implementation for our company, and designed the custom nondestructive
24-bit savers, that's all. :^)
Your implications that the Amiga is not suitable for image manipulation
work are unsupportable and just plain wrong. You say that "you won't find
any other program" that has PhotoShop's features; well, in fact, Photoshop
doesn't have anywhere near the number of features that Imagemaster has. As
many of our users will happily attest to. I can tell you I don't lose any
sleep worrying if it ever will catch up, either.
Imagemaster appears faster than PhotoShop for only one reason – and that
is simply that it IS faster. Not that we ever tried to make it faster,
it's just the VMEM techniques used by PhotoShop hamstring it badly for
speed. Imagemaster slows down a lot if you choke it with VMEM also (though
not as much as PhotoShop). You point about converting file types is moot;
that's a trival process that can be completely automated for bunches of
files, should the need arise, you're making far too much out of it.
Editing 50 meg files with Imagemaster is easy and reasonable to do,
assuming only that you either have the memory or the HD space to do it.
Using the HD is of course an amatuer way to do it, acceptable, but
slower.
And finally, yes, Imagemaster supports the AGA chipset directly. It was
the first Amiga program released with direct AGA editing and operations,
(as compared to just viewing images in AGA) in fact. You can work and edit
using 1280 wide screens, in either the 256 color or the 18 bit modes, no
problem. Also 8-bit B&W, if that's your bag.
–Ben
…via AutoPilot