Dummy Object
I still can't figure out how to create a dummy object for AXP routines and
attach it to a collection of objects. I want to explode a group of meshes that
make up a logo.
Also does anyone know of a bullitin board that has a bunch of meshes on it?
Another couple of things:
How do you keep AME from causing nasty blemishes on surfaces and various odd
errors when imported into 3DS. I have tried everything I can think of(FILMROLL,
smoothing params, etc.) to fix these problems.
Also is there any easy way (second party or whatever) to create organic meshes
like TREX or curvey complex shapes in 3DS or AutoCAD for use in 3DS?
Thanks,
Mark Huppertz.