CompuServe Messages

#people who need people

    28-Jan-95 20:52:10
Fm: Tim Wilson [Crestline] 76432,1122
To: MARTIN G FOSTER 70303,456
>>Personally, I'll always custom build my own, mainly because I feel let down every time I see an animation and say: "oh, they used Mannequin's 50pman (or Viewpoint's freebie man, or Schreiber's man, or …..), for that scene". Call me a snob, but I like original work and I think it differentiates your work from "the pack".<< Martin, You didn't think I was going to let *that* slip by, did you? <g>. I think it's great that you have the ability to do your own original work, but not everyone has the time, desire or ability to do that. Nice humans ain't exactly easy ya' know. (I guess you probably heard that one coming. <g>) 3D jobs come in all shapes and sizes. Custom work will be appropriate for some, and off-the-rack models (especially good ones like Humanoid) will be appropriate for others. I think there is room for both types of specialization. Although my approach may be different than yours, it makes me no less a craftsman. I am in this to advance the medium just as you are. And it would upset me if the inferior quality of many other `ready-to-use' (and I use that term *very* loosely here) models prejudiced people against giving *mine* a fair shot. But more to the point,… not all renderings and animation done with Humanoid need look the same. Many artists use Humanoid as a `jumping-off' point to other more interesting things. If you haven't yet looked at some of GreG Tsadilas's work, you should. They're an excellent example of this. See my message in Take 5 for directions to his files. Even so, you'll get no argument from me on the importance of good modeling skills. I think they are the most essential part of doing good 3D work. And along these lines, I've got some new things coming down the pike that will absolutely blow your mind. >> I was wondering if you saw my animation of "Spawn" (Spiderman like character), and "Helmut the Gladiator"<< I don't think so, but I believe a friend has the tape. Next time I run across it, I'll certainly give it a close look. (As a developer, you know I have to say stuff like that. <g>) Seriously though,… I'll definitely give it a look see. And BTW, thanks for giving me an opportunity to let folks know how I feel about this stuff. <g> -@-@- > Tim