#Reflection mapping
I've been having some problems with non-flat auto reflection mapping
lately. I've got a scene I've been working on since r2 – there's a
cup (sides are straight up and down) that's got an auto reflect map
set at about 50%. It used to reflect and it seems like it just kinda
quit. No matter what I do I cannot get it to reflect anything. I've
tried creating a new cup object in r3, adjusting the lights,
adjusting the camera, adjusting the material and it refuses to
reflect anything. I've made a .cub and it is blank also. I've also
got three droplets of water that are also supposed to reflect but they
refuse too. The counter top is a flat mirror and it reflects
perfectly. Any ideas? I know it can be difficult with no file to
examine but this is just so weird I thought someone may have an
idea…
Dave Mennenoh