#keyframer problems
09-Nov-93 09:34:36
Sb: #65558-#keyframer problems
Fm: Ralph F. Frantz 71534,3133
To: joseph roseberry 70421,724
>> I'm new to the keyframer and I am having difficulty getting it to do what I
>> want it to do.
>> … the camera begins moving
>> from A in the wrong direction, and then returns to A…
Joe,
This is typical in the KF because the default KEY INFO "Tension-Continuity-Bias"
are set to give a smooth motion between keyframes. This can cause some
problems especially between two identical keyframes. Try adjusting the
Continuity slider to 0 for the keys effected.
OR…
If you like the effect coming into that key and you only want to change
the key data leaving …you can adjust the BIAS linear (0) leaving that key
and BIAS linear (50) approaching the next key.
Hope that helps. Oh yeah don't forget to adjust the T-C-B for the camera
target as well.
In release 3 you can set the default continuity to 0 in the 3DS.SET file if
you prefer working that way.
-Ralph