Morph Question
I am trying to morph between letters. For instance, I am trying to
morph an "L" into an "S". I added vertices (in Coreldraw) to the L
so it had the same number as the S. Then I set up the morph keys.
The problem is that even though the geometry of the morphed L which
is now supposed to be an S looks fine in the mesh display, when I
render it it looks like the wrong vertices are connected (sort of
like what happens when you loft with two shapes on the path whose
vertices are not aligned). How can I control the results of the
morphing better?
I tried creating an intermediate target manually, but that didn't help. The
same thing happens if I morph from S to L (but not as bad).
Thanks.
Bailey