#3DS and Windows 4.0
16-Nov-93 23:01:26
Sb: #66635-#3DS and Windows 4.0
Fm: Doug Azzarito 72360,3555
To: Yost Group 76702,413
Lee Eyerman says…
> I have never seen such a stable program.
I agree. I'm very impressed with the stability of 3DS. I have been able to
lock it up (capping a loft of some text, but I haven't investigated enough to
call it in), but compared to other software of 3DS's magnitude, this thing is a
ROCK!
Okay, I've swelled your head – now back to reality. Even though 3DS is
extremely stable and powerful, I really hope you've got SERIOUS experiments
going on with other platforms besides DOS. I'm using 3DS under OS/2, and it
works fine, but what would life be like if you were using native 32-bit code
instead of DPMI to get the tons of memory you need? It won't be long before we
have PowerPC machines, and I just saw a demo in the Motorola booth comparing 2D
rendering between PowerPC and a DX2. Of course PowerPC blew the Intel chip
away. How easily will an OS/2 app move to PowerPC? I'm sure it'll be much
easier than moving a DOS app!
I keep trying to get Gary hyped about OS/2 – heck, I'll come out there and
install OS/2 on your machines if you'll let me. It's the only way to see that
the thing is for real!
— Doug Azzarito