#R3/Win/Graphite a NoGo
Greg et. al.,
The in-line drivers work directly with the graphics hardware. This lets us get
the most performance out of the card and lets us optimize based on the
co-processor that may be present. The down side to this is that if Windows
does something to change the state of the graphics hardware (which it does) and
doesn't let 3DS know (which it doesn't), then there will be unpredictable
results. Thus, the in-line drivers are not compatible with Windows in most
cases, and can't be selected if your running 3DS under Windows.
Since you normally don't run 3DS under Windows when draw performance is an
issue (the Windows overhead can suck the very life out of most DOS apps), it
should be OK to run VGA or VESA when you slide 3DS under Win.
Sorry this wasn't answered more quickly by all of the parties involved (Herc,
Vibrant, Adesk, the Clintons).
Best Regards, Brian