#Morph Question
Jack,
Yes, I'm lofting an L and an S and trying to morph between them. I tried
adding vertices to the L in both Corel and using segment/refine. I made sure
the first vertex of the two shapes lined up. I tried tracing out the L
manually. I tried duping the S shape and stretching and linearizing it to make
an L and morphing from that to the S. I tried intermediate morph targets.
After all this, the problem persists: the "S" morphed from the L does not
render correctly. The top half is ok but the bottom half looks like the wrong
vertices are connected. I think the problem lies with how the triangles of the
two mesh objects are not lining up or something like that.
The effect I would like to get is that of a french curve being bended from an L
into an S. Can you thing of any other ways to get to this?
Bailey