CompuServe Messages

3DS2RIB RIB23DS

    18-Nov-93 16:11:42
Sb: #67079-3DS2RIB RIB23DS
Fm: John Tissavary 71054,15
To: ROBERT RITGER 75050,2255
I agree that certain features are important to certain people. But think about the overhead (not necessarily of a sun locator, but, you know…) required to put in every wish list item. I think refining and expanding the basics of animation would be a top priority. NURBS, Spline-patch, skeletal and inverse kinematics… the stuff that make animation packages really sparkle. But I'm definitely biased. Please don't think I have anything against architectural work, some of my favorite animations on the '93 Siggraph reel are architectural, and some of my best friends are architects <g>. I just feel that there are some blatant areas where 3DS lacks, and would love to see them in the next release. I guess I'm going to leave a wish list…