#Architectual 3DS
23-Nov-93 23:25:00
Sb: #67549-#Architectual 3DS
Fm: ROBERT RITGER 75050,2255
To: Bob Keefer 71141,2356
Bob
I haven't used AutoCAD at all so your experience with bringing meshes into 3ds
is something that I can only relate to from a different platform. I do my
modelling in GDS but I have similar spurious results in bringing my geometry
into 3ds.
I get what sort of looks like faces missing but really looks like a vertex may
be missing because I get these gradually shaded triangles on what should be a
flat plane. This seems to occur when I bring in cuboid geometry that has
coincident edges and vertices with adjacent cuboids.
I believe that I would have better luck if I saved my geometry as wavefront
.obj files and then converted to .dxf but so far nobody has been able to tell
me if such a conversion utility exists. However, I will be getting info from
John Foust at Syndesis and I am hopeful that he has what I'm after.
Some of my problem went away when I started to render two-sided but I still
have a significant problem to deal with.