#why 3ds
Would you know how the tracing speed of Infini-D compares with the
speed of POV-RAY. I realise that Infini-D has more feature and
primitives BUT it seems that POV-RAY can do shiny text flybys and
spheres and many of the things that ray tracing is good at so I'd be
interested in the comparison.
Does anyone use 3ds+POV-RAY to produce animations? Seems like you
could render in 3ds, then use POV_RAY to add objects with specular
reflections. Of course (?) you'd have to import the 3ds stuff into
POV-RAY as flat bitmaps which might not work well for any but the
simples designs. Anyone ever do this?\