CompuServe Messages

Hourly charge?

    02-Nov-94 09:12:04
Sb: #132562-Hourly charge?
Fm: John N. Jordan 72772,1271
To: James Franssen 72650,3677
>> I have only 7 years experience with computer animation.. That's nothing to sneeze at there.. It sure beats my 8 mo. or so.. >>Charge per hour Well, here we list $75 per man hour, and $50 per rendering hour, but that was established before I got there. I rarely can go by that rate. Usually it's only little, non 3DS jobs that I go by that.. With my experience, and the needs of the video house I work for (contract), I'm only doing relatively simple stuff. The clients I've worked with have been interested in a flat sum, and that's ok by me (in most cases). I think it's pretty hard to guestimate the number of hours for a job, at least for me and this equipment. I usually estimate by complexity, diffuculty for me to make it, demands on the machine (raytraced shadows, transp, etc.), look, and use for the client. I won't go low if I know they will use it a lot. Most of my projects are from nice, but simple logo treatments to my most recent particle based animation. And it's taken me a couple weeks, on average, to get them done. They usually range between $1000 to $2000 in cost. I'd say about $20 per hour is about the average I get. Which isn't bad for my needs, and the area. (Central KY) I really don't have to worry about competition, since I rarely work on something not related to what is being done in production. I get all their work. I'm busy enough as it is.. mabe later I'll look for more work.