#joint quirk
In the new 3ds, I have an object that I would like to set up joint
constraints, but it seems to already be constrained from all movement
in two axes, preventing me from setting up the constraints as I would
like. I thought it might be locks in the key info box causing this,
but even after removing the one rotation lock that was on the object
would still only rotate around one axis. What do you think is going
on? Andy