CompuServe Messages

#Anim Playback

    25-Oct-94 19:07:06
Sb: #Anim Playback
Fm: Sean Hannon 74743,1316
To: Mark Lapenna 74667,2715
Mark, Your welcome. I've had a lot of success outputting my work to the PAR. My DPS' recommended harddrive was a 540 megabyte Seagate drive which holds about five minutes of work, and is fine for continuous playback of about 2 minutes, at which time it needs to thermally recalibrate and causes a "burp" in the playback. So if you need longer than two minutes at a shot then you need to go with one of the newer, bigger harddrives (but I don't know the names). I'll share with you an unusual problem I had with chroma distortion in my PAR files. I shot a live scene of a video editing suite. The first shot was a closeup of a Lightwave anim playing back on a monitor. The next shot was a wider angle view encompassing the room. I took this second shot and broke it into separate IFF24 images to use as a background image sequence. Over this sequence I animated some characters working at the controls of the suite. The problem was that in my final render, the Lightwave anim playing on the video monitor in the background changed quite noticeably in its chroma values. Instead of mainly blue with hints of magenta, it was dominantly magenta (no riff raff!). I suspected that Filter was the culprit, but it was the same whether on or off. I ultimately had to export the first scene as IFF24 images and recompile them as a PAR anim to match the chroma shift in the second scene. DPS had no answer for me on that one. On bringing your "already rendered anim frame" to the PAR's disk, the answer is yes, if you saved your anim as separate framestores or 24 bit IFFs. The PAR will not accept frames in any other Amiga format. If you saved your anim as a Lightwave anim that plays back on the switcher, then no, you cannot transfer that to the PAR. One last thing, which is more in the way of putting a question to more knowledgable PAR users than I,… I was told by Lee Stranahan that you should almost always use Field Rendering with PAR anims for smoother moving objects in the scene. But recently I read in the October VTU a paragraph by David Hopkins in which he asserts: "If you use RGBs, don't use Field Rendering. It looks like Field Rendering only really works properly with Framestores and since Framestores are of lower quality than RGBs, you probably don't want to do that. Try using a small amount of Motion Blur as an alternative." REALLY??? What's not working? When I look at a Field Rendered RGB in AdPro, I see a jiggling image that appears to be the result of separately rendered fields. And my anims are much smoother. Anyone wish to amplify Mr. Hopkins findings? Good luck with your animations, Mark! Sean Hannon Ad Rats – Stamford, CT