#Unwanted lines/'flecks'
I have a 2500, toaster 4000 running LW3.5. When working with
a logo over a 'water' plane (using surface displacement ripples)
both the surface of the logo and the water have black lines
that I haven't had in previous versions (may also have had the
problem on LW3.1 with a different object). Turning of self shadow
gets rid of it, but that is not a good solution, I want self shadow.
Also the 'water' surface now has a pattern that looks a lot like
a dither which is also undesirable. I have the Effects/Dither OFF
so I don't think it is that. I have tried toggling just about every
combo, but I haven't gotten rid of the problems. Anybody had and/or
fixed similar problems?
— thanks
Rudy Appleby
(ps. these are surfaces/objects/scenes that didn't have these
problems in LW3.0)