Digital Generation Loss
02-Nov-94 12:57:34
Sb: #93856-Digital Generation Loss
Fm: Arnie Cachelin 71332,3717
To: George Safirowski [NJ] 76436,3001
You have sort of made my point. The red square you drew was done in RGB,
by paint. It was encoded into NTSC when you saved it. That process is
LOSSY. The red may have been an illegal color for video, which would
possibly introduce artifacts when it was corrected/encoded. When you
re-loaded it, it was decoded from NTSC to RGB, which does not recover the
spatial color resolution lost by encoding, or restore lost saturation. If
you save it again, you lose some more… etc. The generation loss comes
from the RGB->NTSC encoding step. If you grab a frame from video and save
it as a framestore, you won't have any loss. If you bring it into paint,
it will be converted to RGB, and if you re-save the framestore you could
get some loss, though not as much as you would from an RGB original, which
had so much more to lose in the first place. Once you go into paint,
saving as RGB will avoid all generation loss, as RGBs don't change at all
with loading/saving.