CompuServe Messages

SKIN for hands?

    07-Nov-94 18:26:16
Sb: #134039-SKIN for hands?
Fm: MARTIN G FOSTER 70303,456
To: Mechadeus 71052,1575
Eric Mondo, >> attach 3d fingers and hands to motion capture in 3dstudio is with a skin-like animated surface, using the slices (or metaballs) as CVs for the mocap hardware to move around. Any other suggestions out there for this kind of problem? << If you have r4 and if you can capture the xyz co-ords of the mocap hardware into a file (preferably ascii or better still, in .vue file format) it would be quite easy to write a script to parse the info and assign it to dummy objects – a .vue file would require no further interpretation. Each dummy would represent a joint. These dummies would then be used as IK follow objects for your character. Not terribly hard I don't think, some coding/scripting required, don't try this at home <g>.