CompuServe Messages

#Architectural Animation?

    07-Nov-94 18:55:16
Fm: ROBERT RITGER 75050,2255
To: Phillip L. Miller 74710,3061
Phil: You and I have had a similar discussion on this topic. The most unfortunate part of this process for me is that the perception by most of the designers I work with is that using 3DS is too slow. I should say 'using 3D' is too slow. Most are content to sketch in 3D, draw in 2D and keep on moving. With the fees being squeezed to nothing the design phases get shortened and investigation of lighting, space, volume, proportion, material and acoustics get streamlined and IMO oversimplified. /_____________From your message_____________\\ But, being able to explore the design, walk within it, try lighting solutions and examine materials in scale & combined in correct proportions (something sample boards fail miserably at) with the ability to try different solutions at will and you have what 3DS really is – a 3D tool for design. _______________________________________________ This is the way it should be but I fear isn't the reality for much of our profession. Bob