#Help with Explode.AXP
08-Nov-94 23:21:04
Sb: #134525-#Help with Explode.AXP
Fm: Scott Roberts 75604,1712
To: Yost Group 76702,413
No, I get the normal boxes for objects. The helmet doesn't seem any different
than any other object when I use it for texture mapping or any normal
operation. I got a message from someone who has had the same problem whenever
he tries to use Explode also.
THANKS for your quick reply. Any other ideas?