FLC: Transparent Bkgrnd
09-Nov-94 11:10:07
Sb: #134563-FLC: Transparent Bkgrnd
Fm: Brian Rudolph [Adesk] 71722,170
To: Don Landis 71673,3612
<<For Flic use using a VGA overlay card like the Magni Producer you can select
the black 0,0,0 first color chip for transparency.>>
I don't believe he is talking about transarency like a video key during output,
but transparency being programmed into an application. I don't think the
Producer can do that. that would require software programming tools and
libraries.
<<Also, I believe you could use RGB in the Que alpha to make the background
transparent. Haven't done this but I think it should work when VP rendering in
3DS.>>
Same problem, wrong type of transparency.
-Brian