Zbuffer IXP in DL1
13-Nov-94 15:01:56
Sb: #135605-Zbuffer IXP in DL1
Fm: sanford kennedy 73201,1374
To: Phillip L. Miller 74710,3061
<true displacement map> Phil,
Nothing would please me more! Its no fun to put a bump map on some
object, and then have to look at a totally smooth edge. It ruins the illusion.
Since 3D Studio gave up trying to output RIB files, we have no way to do
displacement texture maps.
The Displace ipas is more like a toy compared to Renderman's
displacement maps which can wrap around the sides of any object.
Boy, I wish I had taken more programming. But, when would I have the
time to animate? Do you know anybody who can write a RIB spec file from a 3DS
file?
Sanford