#Want Ads
Angela,
I'm gettin' real concerned. I caught you hanging out with all those
mortarboard and tassle types again over in Cybercity. I'm not going
back over there 'cause they might make me sit in the corner with a dunce cap
on and I don't feel like writing "I will be a good boy." 100 times on the
chalkboard. So I'm posting this message to ya here.
You were saying that the NAVFLYER, which I must confess I haven't
downloaded yet, is:
< a DXF "player" of sorts, only with interactive on the fly motion. >
< go where you want, when you want. >
< You do NOT need CDK to run NAVFlyer.>
Good thing I don't need it. I don't even know what it is. Is this some kind
of special fuel that your cybercraft requires? Like ethanol or "no-lead?"
But, Angela, what really got me was when you said:
< If you think 3DS support is a good idea, we would put it in. >
< We have not had much response back from 3D Studio users yet, however, >
< several have downloaded it. Hopefully when we get the faster version here, >
< they will show more interest?
Ange, ARE YOU KIDDING? Look I don't believe in fairy tales as much as I
used to. But your remarks remind me of a particularly sappy movie.
The line of dialogue that comes to mind is "BUILD IT AND THEY WILL COME."
Get with the program, Ms. Pate. The whole world will soon be importing and
exporting .3DS files making one function of my friend John's utility
kinda useless. The sooner you incorporate 3DS into yer dang Cyberspace
Navigator the sooner ya gonna get the kind of response ya lookin' for.
< Anyone else out there interested in getting 3DS files supported? >
Ange, nobody's reading that stuff over there except you and your diploma-
carrying friends. You wanna know what I think? ("NO! says some fool sitting
at the next table. ) Well, I'm gonna tell ya anyway. I think you should
get busy. That's what I think.
Kevin Gibson
Animation Nation <tm> -=It's a state of alert.=-