CompuServe Messages

#Dem Bones!

    14-Nov-94 22:33:04
Sb: #135756-#Dem Bones!
Fm: Gregory G. Gammill 75502,2625
To: Darren Gasser 75107,2653
Hello, and thanks again for the reply. The track info shows next to nothing for all objects, except their original position. No morphing, positioning, nada. Now, let me see if this helps. When I create a "boned" file, what I have to do (I am only assuming here) that I have to have a key for each bone object for each frame for it to create the respectible morph objects. In other words, this means going into the key info and manually creating keys (on a 30 framer, it's quite tedious). Otherwise, If I only position my skeleton 3 times, I get 3 morph objects for the frames that are keyed. Then, after I run bones3 (and get presumably no results) I go into track info and hide/unhide all 30 objects (one by friggin one) throughout the animation. Somehow I don't believe this is what you had intended for everyone, and I must be doing something wrong. If you see error in this method (I'm sure you're scratching your head by now, wondering how someone can put himself through that) please let me know. If not, I'll be happy to create a smaller project for you to look at (everything I've made so far has been kinda big). I hope you can shed some light on this for me. As I've stated, I haven't had to much experience with running IPASs (well ok, none) so I'm sure I'm doing something wrong.