3-D MODELING
15-Nov-94 13:31:13
Sb: #888-3-D MODELING
Fm: David Hofmann 100112,3243
To: Nathan Stogsdill 71064,3141
Nathan,
oddly shaped objects should create odd looks when used with texture mapping.
<g> Maybe you try to render the object from one view and use that image as a
basis for painting the texture. It's a good way to create texture for "oddly
shaped" objects.
-David