CompuServe Messages

#irony of new location

    01-Nov-94 04:18:50
Fm: Rob C. Grillos 72056,2222
To: Fred Trafton 73132,2456
something youll find having a hard time doing without getting into windows is doing REAL 32bit programming.. sure you can do it with your 32bit dos extenders and sure you can do it with you .386p and all… but ive yet to see anything that actualy will compile a 32bit dos program <and i happen to be a windows '95 developer> what id love to see, and what should fit you nicley, is windows apps, that are nothing more then "dos" apps written under the windows compiler… seriously, ive seen doom run under windows <full screen ofcourse<wich a windows app can easily do>> run faster then it did under dos 5.0/6.0 simply because of the fact that it was running on a true 32bit os… now think if it were actualy a true 32bit executable, and not just a 32bit extended…. just because its gui and just because its platform cross compatible, doesnt mean you have to use those… ive seen manya screen savers that shove it into 320x200x256 mode <from my 1024×768 desktop> and perform just fine.. ive seen a few good windows programs that run efficiently that were written with parts in asm… msc/w does support inline asm and i believe vc++ supports asm files <though im not 100% sure on that> Ill admit that windows style programs are not the best for highspeed demos and such, but ill say that windows is the better operating system for them…<ive gotten many demos <second reality being one of them> to run just fine under windows '95… id like to startt seeing some written for that <just cuz the os aint out dont mean you cant program for it> Rob