Public Demo Thread
15-Nov-94 01:01:30
Sb: #876-Public Demo Thread
Fm: Geoffrey S. Kane 74537,1220
To: Fred Trafton 73132,2456
Fred,
> Yep, your Border's sounds just like ours. I guess it must be a chain. And >
they don't even rag on you for reading the books there without buying.
I guess they are a chain, it's nice to find someone who believes in service.
> I'll upload my PASCAL implementation of the PLANETS algorithm. It's not too
> bad, though a bit slow being all in Pascal. Next weekend I'll try to get the
> files together that are needed and upload source and .EXE files.
I'll look for them, maybe I'll try my hand at some in-line asm to speed things
up.
> Sorry about the DX being out of reach. How about a 386 motherboard with one
> of those Cyrix chips (DLC I think) that make it "sort of" a 486 but without >
the copro? You may still get faster speed with 486 emulation of the copro >
than a "real" 287 FPU. I dunno, never seen a benchmark.
I've thought of the motherboard swap, unfortunately my PC is an AMSTRAD with an
unuaual case design. It's actually quite nice, but I don't think it'll take a
"clone" motherboard. There are a few '286 CPU upgrades that use the CYRIX SLC
chip, or the IBM Blue Lightning (up to 90 MHz) and will let me use my CYRIX
FastMath Co-Pro. Several programs (including MSD) detect it as a 387 and it'll
run at speeds of up to 20 MHz. I'm still looking into it.
> Oh well, one thing I'll say – if you can get a decent frame rate on a 286,
> it should really BLAZE on a fast machine! <g>
I figure that it'll make me work harder for tighter code, of course my idea of
"decent frame rate" is different from yours (I can accept 5-10 fps). I've got a
video benchmark program that rates my system a crummy <4 fps (needless to say I
don't rate their polygon engine very highly <g>).
Jeff