#The Demo Team
I sent a message to the demo team, and I was wondering if you deleted
it, Or if it gets deleted weekly. I have some Ideas about Texture
Mapping and was wondering if you're interested. I normally use
Pascal but If I have to I can try to translate into C. It uses
constant curves of U and V don't know if you have heard of them, got
them from a book on graphics. I have some for a circle and a torus
and am trying to make up one for a plane and mix it with a poly fill
alogoritm to get the same effect as Doom, but the poly fill method i
use is kinda slow, please write me back, it is very important.