#snake inv. Kinematic
21-Aug-94 16:52:03
Sb: #271-#snake inv. Kinematic
Fm: David Jefferson 100346,130
To: Gavin Doughtie 73637,641
>A thought for the snake: you should be able to use a channel to _draw_ the the
>slither path, then send the snake model sliding down it. Think of a flexible
>plastic strip stuck in a wavy groove. Hmm…
This sounds like a great solution. Could you go into some more detail about how
you set a channel up to make the snake bend within the "groove".
Best wishes, David Jefferson, Editor Animator magazine.